I love what I do.

I love technology and education. Maybe you like knitting. Cool. My thing is educational technology.

Please feel free to leave a comment...

Original fortran code for Adventure - part 3

Friday, February 01, 2008

Cross posting this to reduce possibility of link rot and preserve important part of our heritage: Source: [url=http://jerz.setonhill.edu/if/crowther/]http://jerz.setonhill.edu/if/crowther/[/url] Original news story: [url=http://www.gamedev.net/community/forums/topic.asp?topic_id=460192]http://www.gamedev.net/community/forums/topic.asp?topic_id=460192[/url] If you are the owner of this code, and would like me to remove it, please let me know. kthxbai. 1 1 YOU ARE STANDING AT THE END OF A ROAD BEFORE A SMALL BRICK 1 BUILDING . AROUND YOU IS A FOREST. A SMALL 1 STREAM FLOWS OUT OF THE BUILDING AND DOWN A GULLY. 2 YOU HAVE WALKED UP A HILL, STILL IN THE FOREST 2 THE ROAD NOW SLOPES BACK DOWN THE OTHER SIDE OF THE HILL. 2 THERE IS A BUILDING IN THE DISTANCE. 3 YOU ARE INSIDE A BUILDING, A WELL HOUSE FOR A LARGE SPRING. 4 YOU ARE IN A VALLEY IN THE FOREST BESIDE A STREAM TUMBLING 4 ALONG A ROCKY BED. 5 YOU ARE IN OPEN FOREST, WITH A DEEP VALLEY TO ONE SIDE. 6 YOU ARE IN OPEN FOREST NEAR BOTH A VALLEY AND A ROAD. 7 AT YOUR FEET ALL THE WATER OF THE STREAM SPLASHES INTO A 7 2 INCH SLIT IN THE ROCK. DOWNSTREAM THE STREAMBED IS BARE ROCK. 8 YOU ARE IN A 20 FOOT DEPRESSION FLOORED WITH BARE DIRT. SET INTO 8 THE DIRT IS A STRONG STEEL GRATE MOUNTED IN CONCRETE. A DRY 8 STREAMBED LEADS INTO THE DEPRESSION. 9 YOU ARE IN A SMALL CHAMBER BENEATH A 3X3 STEEL GRATE TO THE 9 SURFACE. A LOW CRAWL OVER COBBLES LEADS INWARD TO THE WEST. 10 YOU ARE CRAWLING OVER COBBLES IN A LOW PASSAGE. THERE IS A 10 DIM LIGHT AT THE EAST END OF THE PASSAGE. 11 YOU ARE IN A DEBRIS ROOM, FILLED WITH STUFF WASHED IN FROM 11 THE SURFACE. A LOW WIDE PASSAGE WITH COBBLES BECOMES 11 PLUGGED WITH MUD AND DEBRIS HERE,BUT AN AWKWARD CANYON 11 LEADS UPWARD AND WEST. 11 A NOTE ON THE WALL SAYS 'MAGIC WORD XYZZY'. 12 YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON. 13 YOU ARE IN A SPLENDID CHAMBER THIRTY FEET HIGH. THE WALLS 13 ARE FROZEN RIVERS OF ORANGE STONE. AN AWKWARD CANYON AND A 13 GOOD PASSAGE EXIT FROM EAST AND WEST SIDES OF THE CHAMBER. 14 AT YOUR FEET IS A SMALL PIT BREATHING TRACES OF WHITE MIST. AN 14 EAST PASSAGE ENDS HERE EXCEPT FOR A SMALL CRACK LEADING ON. 15 YOU ARE AT ONE END OF A VAST HALL STRETCHING FORWARD OUT OF 15 SIGHT TO THE WEST. THERE ARE OPENINGS TO EITHER SIDE. NEARBY, A WIDE 15 STONE STAIRCASE LEADS DOWNWARD. THE HALL IS FILLED WITH 15 WISPS OF WHITE MIST SWAYING TO AND FRO ALMOST AS IF ALIVE. 15 A COLD WIND BLOWS UP THE STAIRCASE. THERE IS A PASSAGE 15 AT THE TOP OF A DOME BEHIND YOU. 16 THE CRACK IS FAR TOO SMALL FOR YOU TO FOLLOW. 17 YOU ARE ON THE EAST BANK OF A FISSURE SLICING CLEAR ACROSS 17 THE HALL. THE MIST IS QUITE THICK HERE, AND THE FISSURE IS 17 TOO WIDE TO JUMP. 18 THIS IS A LOW ROOM WITH A CRUDE NOTE ON THE WALL. 18 IT SAYS 'YOU WON'T GET IT UP THE STEPS'. 19 YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES 19 OFF IN ALL DIRECTIONS. 20 YOU ARE AT THE BOTTOM OF THE PIT WITH A BROKEN NECK. 21 YOU DIDN'T MAKE IT 22 THE DOME IS UNCLIMBABLE 23 YOU CAN'T GO IN THROUGH A LOCKED STEEL GRATE! 24 YOU DON'T FIT DOWN A TWO INCH HOLE! 25 YOU CAN'T GO THROUGH A LOCKED STEEL GRATE. 27 YOU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS. 28 YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. 28 THE HOLE GOES DOWN TO AN E/W PASSAGE. 29 YOU ARE IN THE SOUTH SIDE CHAMBER. 30 YOU ARE IN THE WEST SIDE CHAMBER OF HALL OF MT KING. 30 A PASSAGE CONTINUES WEST AND UP HERE. 31 THERE IS NO WAY ACROSS THE FISSURE. 32 YOU CAN'T GET BY THE SNAKE 33 YOU ARE IN A LARGE ROOM, WITH A PASSAGE TO THE SOUTH, 33 A PASSAGE TO THE WEST, AND A WALL OF BROKEN ROCK TO 33 THE EAST. THERE IS A LARGE 'Y2' ON A ROCK IN ROOMS CENTER. 34 YOU ARE IN A JUMBLE OF ROCK, WITH CRACKS EVERYWHERE. 35 YOU ARE AT A WINDOW ON A HUGE PIT, WHICH GOES UP AND 35 DOWN OUT OF SIGHT. A FLOOR IS INDISTINCTLY VISIBLE 35 OVER 50 FEET BELOW. DIRECTLY OPPOSITE YOU AND 25 FEET AWAY 35 THERE IS A SIMILAR WINDOW. 36 YOU ARE IN A DIRTY BROKEN PASSAGE. TO THE EAST IS A CRAWL. 36 TO THE WEST IS A LARGE PASSAGE. ABOVE YOU IS A HOLE TO 36 ANOTHER PASSAGE. 37 YOU ARE ON THE BRINK OF A SMALL CLEAN CLIMBABLE PIT. 37 A CRAWL LEADS WEST. 38 YOU ARE IN THE BOTTOM OF A SMALL PIT WITH A LITTLE 38 STREAM, WHICH ENTERS AND EXITS THROUGH TINY SLITS. 39 YOU ARE IN A LARGE ROOM FULL OF DUSTY ROCKS. THERE IS A 39 BIG HOLE IN THE FLOOR. THERE ARE CRACKS EVERYWHERE, AND 39 A PASSAGE LEADING EAST. 40 YOU HAVE CRAWLED THROUGH A VERY LOW WIDE PASSAGE PARALLEL 40 TO AND NORTH OF THE HALL OF MISTS. 41 YOU ARE AT THE WEST END OF HALL OF MISTS. A LOW WIDE CRAWL 41 CONTINUES WEST AND ANOTHER GOES NORTH. TO THE SOUTH IS A 41 LITTLE PASSAGE 6 FEET OFF THE FLOOR. 42 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 43 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 44 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 45 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 46 DEAD END 47 DEAD END 48 DEAD END 49 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 50 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 51 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 52 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 53 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 54 DEAD END 55 YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE. 56 DEAD END 57 YOU ARE ON THE BRINK OF A THIRTY FOOT PIT WITH A MASSIVE 57 ORANGE COLUMN DOWN ONE WALL. YOU COULD CLIMB DOWN HERE 57 BUT YOU COULD NOT GET BACK UP. THE MAZE CONTINUES AT THIS 57 LEVEL. 58 DEAD END 59 YOU HAVE CRAWLED THROUGH A VERY LOW WIDE PASSAGE PARALLEL 59 TO AND NORTH OF THE HALL OF MISTS. 60 YOU ARE AT THE EAST END OF A VERY LONG HALL APPARENTLY 60 WITHOUT SIDE CHAMBERS. TO THE EAST A LOW WIDE CRAWL SLANTS 60 UP. TO THE NORTH A ROUND TWO FOOT HOLE SLANTS DOWN. 61 YOU ARE AT THE WEST END OF A VERY LONG FEATURELESS HALL. 62 YOU ARE AT A CROSSOVER OF A HIGH N/S PASSAGE AND A LOW E/W ONE. 63 DEAD END 64 YOU ARE AT A COMPLEX JUNCTION. A LOW HANDS AND KNEES 64 PASSAGE FROM THE NORTH JOINS A HIGHER CRAWL 64 FROM THE EAST TO MAKE A WALKING PASSAGE GOING WEST 64 THERE IS ALSO A LARGE ROOM ABOVE. THE AIR IS DAMP HERE. 64 A SIGN IN MIDAIR HERE SAYS 'CAVE UNDER CONSTRUCTION BEYOND 64 THIS POINT. PROCEED AT OWN RISK.' 65 YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE. 65 TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN. 66 YOU ARE IN A ROOM WHOSE WALLS RESEMBLE SWISS CHEESE. 66 OBVIOUS PASSAGES GO WEST,EAST,NE, AND 66 NW. PART OF THE ROOM IS OCCUPIED BY A LARGE BEDROCK BLOCK. 67 YOU ARE IN THE TWOPIT ROOM. THE FLOOR 67 HERE IS LITTERED WITH THIN ROCK SLABS, WHICH MAKE IT 67 EASY TO DESCEND THE PITS. THERE IS A PATH HERE BYPASSING 67 THE PITS TO CONNECT PASSAGES FROM EAST AND WEST.THERE 67 ARE HOLES ALL OVER, BUT THE ONLY BIG ONE IS ON THE WALL 67 DIRECTLY OVER THE EAST PIT WHERE YOU CAN'T GET TO IT. 68 YOU ARE IN A LARGE LOW CIRCULAR CHAMBER WHOSE FLOOR IS AN 68 IMMENSE SLAB FALLEN FROM THE CEILING(SLAB ROOM). EAST AND 68 WEST THERE ONCE WERE LARGE PASSAGES, BUT THEY ARE NOW FILLED 68 WITH BOULDERS. LOW SMALL PASSAGES GO NORTH AND SOUTH, AND THE 68 SOUTH ONE QUICKLY BENDS WEST AROUND THE BOULDERS. 69 YOU ARE IN A SECRET NS CANYON ABOVE A LARGE ROOM. 70 YOU ARE IN A SECRET N/S CANYON ABOVE A SIZABLE PASSAGE. 71 YOU ARE IN SECRET CANYON AT A JUNCTION OF THREE CANYONS, 71 BEARING NORTH, SOUTH, AND SE. THE NORTH ONE IS AS TALL 71 AS THE OTHER TWO COMBINED. 72 YOU ARE IN A LARGE LOW ROOM. CRAWLS LEAD N, SE, AND SW. 73 DEAD END CRAWL. 74 YOU ARE IN SECRET CANYON WHICH HERE RUNS E/W. IT CROSSES OVER 74 A VERY TIGHT CANYON 15 FEET BELOW. IF YOU GO DOWN YOU MAY 74 NOT BE ABLE TO GET BACK UP 75 YOU ARE AT A WIDE PLACE IN A VERY TIGHT N/S CANYON. 76 THE CANYON HERE BECOMES TO TIGHT TO GO FURTHER SOUTH. 77 YOU ARE IN A TALL E/W CANYON. A LOW TIGHT CRAWL GOES 3 FEET 77 NORTH AND SEEMS TO OPEN UP. 78 THE CANYON RUNS INTO A MASS OF BOULDERS - DEAD END. 79 THE STREAM FLOWS OUT THROUGH A PAIR OF 1 FOOT DIAMETER SEWER 79 PIPES. IT WOULD BE ADVISABLE TO USE THE DOOR. -1 END 2 1 YOU'RE AT END OF ROAD AGAIN. 2 YOU'RE AT HILL IN ROAD. 3 YOU'RE INSIDE BUILDING. 4 YOU'RE IN VALLEY 5 YOU'RE IN FOREST 6 YOU'RE IN FOREST 7 YOU'RE AT SLIT IN STREAMBED 8 YOU'RE OUTSIDE GRATE 9 YOU'RE BELOW THE GRATE 10 YOU'RE IN COBBLE CRAWL 11 YOU'RE IN DEBRIS ROOM. 13 YOU'RE IN BIRD CHAMBER. 14 YOU'RE AT TOP OF SMALL PIT. 15 YOU'RE IN HALL OF MISTS. 17 YOU'RE ON EAST BANK OF FISSURE. 18 YOU'RE IN NUGGET OF GOLD ROOM. 19 YOU'RE IN HALL OF MT KING. 33 YOU'RE AT Y2 35 YOU'RE AT WINDOW ON PIT 36 YOU'RE IN DIRTY PASSAGE 39 YOU'RE N DUSTY ROCK ROOM. 41 YOU'RE AT WEST END OF HALL OF MISTS. 57 YOU'RE AT BRINK OF PIT. 60 YOU'RE AT EAST END OF LONG HALL. 66 YOU'RE IN SWISS CHEESE ROOM 67 YOU'RE IN TWOPIT ROOM 68 YOU'RE IN SLAB ROOM -1 3 1 2 2 44 1 3 3 12 19 43 1 4 4 5 13 14 46 30 1 5 6 45 43 1 8 49 2 1 8 2 12 7 43 45 30 2 5 6 45 46 3 1 3 11 32 44 3 11 48 3 33 65 3 79 5 14 4 1 4 45 4 5 6 43 44 29 4 7 5 46 30 4 8 49 5 4 9 43 30 5 300 6 7 8 45 5 5 44 46 6 1 2 45 6 4 9 43 44 30 6 5 6 46 7 1 12 7 4 4 45 7 5 6 43 44 7 8 5 15 16 46 30 7 24 47 14 30 8 5 6 43 44 46 8 1 12 8 7 4 13 45 8 301 3 5 19 30 9 302 11 12 9 10 17 18 19 44 9 14 31 9 11 51 10 9 11 20 21 43 10 11 19 22 44 51 10 14 31 11 310 49 11 10 17 18 23 24 43 11 12 25 305 19 29 44 11 3 48 11 14 31 12 310 49 12 11 30 43 51 12 13 19 29 44 12 14 31 13 310 49 13 11 51 13 12 25 305 43 13 14 23 31 44 14 310 49 14 11 51 14 13 23 43 14 303 30 31 34 14 16 33 44 15 18 36 46 15 17 7 38 44 15 19 10 30 45 15 304 29 31 34 35 23 43 15 34 55 15 62 69 16 14 1 17 15 8 38 43 17 305 7 17 306 40 41 42 44 19 39 18 15 38 11 8 45 19 15 10 29 43 19 307 45 36 19 308 46 37 19 309 44 7 19 74 66 20 26 1 21 26 1 22 15 1 23 8 1 24 7 1 25 9 1 27 17 8 11 38 27 40 45 27 41 44 28 19 38 11 46 28 33 45 28 36 30 52 29 19 38 11 45 30 19 38 11 43 30 62 44 29 31 17 1 32 19 1 33 3 65 33 28 46 33 34 43 53 54 33 35 44 34 33 30 34 15 29 35 33 43 55 36 37 43 17 36 28 29 52 36 39 44 37 36 44 17 37 38 30 31 56 38 37 56 29 39 36 43 39 64 30 52 58 39 65 70 40 41 1 41 42 46 29 23 56 41 27 43 41 59 45 41 60 44 17 42 41 44 42 43 43 42 44 46 43 42 44 43 44 46 43 45 43 44 42 45 44 43 43 44 48 30 44 50 46 45 43 45 45 46 43 45 47 46 46 45 44 11 47 45 45 11 48 44 29 11 49 50 30 43 49 51 44 50 44 43 50 49 44 29 50 52 46 51 49 44 51 52 43 51 53 46 52 50 45 52 51 44 52 53 29 52 55 43 53 51 44 53 52 45 53 54 46 54 53 43 11 55 52 44 55 56 30 55 57 43 56 55 29 11 57 55 44 57 58 46 57 13 30 56 58 57 44 11 59 27 1 60 41 43 29 60 61 44 60 62 45 30 61 60 43 11 62 60 44 62 63 45 62 30 43 62 15 46 63 62 46 11 64 39 29 56 59 64 65 44 65 64 43 65 66 44 65 68 61 65 311 46 65 312 29 66 313 45 66 65 60 66 67 44 66 77 25 66 314 46 67 66 43 67 72 60 68 66 46 68 69 29 69 68 30 69 74 46 70 71 45 71 39 29 71 65 62 71 70 46 72 67 63 72 73 45 73 72 46 74 19 43 74 69 44 74 75 30 75 76 46 75 77 45 76 75 45 77 75 43 77 78 44 77 66 45 78 77 46 79 3 1 -1 4 2 ROAD 3 ENTER 3 DOOR 3 GATE 4 UPSTR 5 DOWNS 6 FORES 7 FORWA 7 CONTI 7 ONWAR 8 BACK 8 RETUR 8 RETRE 9 VALLE 10 STAIR 11 OUT 11 OUTSI 11 EXIT 11 LEAVE 12 BUILD 12 BLD 12 HOUSE 13 GULLY 14 STREA 15 ROCK 16 BED 17 CRAWL 18 COBBL 19 INWAR 19 INSID 19 IN 20 SURFA 21 NULL 21 NOWHE 22 DARK 23 PASSA 24 LOW 25 CANYO 26 AWKWA 29 UPWAR 29 UP 29 U 29 ABOVE 30 D 30 DOWNW 30 DOWN 31 PIT 32 OUTDO 33 CRACK 34 STEPS 35 DOME 36 LEFT 37 RIGHT 38 HALL 39 JUMP 40 MAGIC 41 OVER 42 ACROS 43 EAST 43 E 44 WEST 44 W 45 NORTH 45 N 46 SOUTH 46 S 47 SLIT 48 XYZZY 49 DEPRE 50 ENTRA 51 DEBRI 52 HOLE 53 WALL 54 BROKE 55 Y2 56 CLIMB 57 LOOK 57 EXAMI 57 TOUCH 57 LOOKA 58 FLOOR 59 ROOM 60 NE 61 SLAB 61 SLABR 62 SE 63 SW 64 NW 65 PLUGH 66 SECRE 67 CAVE 68 TURN 69 CROSS 70 BEDQU 1001 KEYS 1001 KEY 1002 LAMP 1002 HEADL 1003 GRATE 1004 CAGE 1005 ROD 1006 STEPS 1007 BIRD 1010 NUGGE 1010 GOLD 1011 SNAKE 1012 FISSU 1013 DIAMO 1014 SILVE 1014 BARS 1015 JEWEL 1016 COINS 1017 DWARV 1017 DWARF 1018 KNIFE 1018 KNIVE 1018 ROCK 1018 WEAPO 1018 BOULD 1019 FOOD 1019 RATIO 1020 WATER 1020 BOTTL 1021 AXE 1022 KNIFE 1023 CHEST 1023 BOX 1023 TREAS 2001 TAKE 2001 CARRY 2001 KEEP 2001 PICKU 2001 PICK 2001 WEAR 2001 CATCH 2001 STEAL 2001 CAPTU 2001 FIND 2001 WHERE 2001 GET 2002 RELEA 2002 FREE 2002 DISCA 2002 DROP 2002 DUMP 2003 DUMMY 2004 UNLOC 2004 OPEN 2004 LIFT 2005 NOTHI 2005 HOLD 2006 LOCK 2006 CLOSE 2007 LIGHT 2007 ON 2008 EXTIN 2008 OFF 2009 STRIK 2010 CALM 2010 WAVE 2010 SHAKE 2010 SING 2010 CLEAV 2011 WALK 2011 RUN 2011 TRAVE 2011 GO 2011 PROCE 2011 CONTI 2011 EXPLO 2011 GOTO 2011 FOLLO 2012 ATTAC 2012 KILL 2012 STAB 2012 FIGHT 2012 HIT 2013 POUR 2014 EAT 2015 DRINK 2016 RUB 3050 OPENS 3051 HELP 3051 ? 3051 WHAT 3064 TREE 3066 DIG 3066 EXCIV 3067 BLAST 3068 LOST 3069 MIST 3049 THROW 3079 FUCK -1 5 201 THERE ARE SOME KEYS ON THE GROUND HERE. 202 THERE IS A SHINY BRASS LAMP NEARBY. 3 THE GRATE IS LOCKED 103 THE GRATE IS OPEN. 204 THERE IS A SMALL WICKER CAGE DISCARDED NEARBY. 205 A THREE FOOT BLACK ROD WITH A RUSTY STAR ON AN END LIES NEARBY 206 ROUGH STONE STEPS LEAD DOWN THE PIT. 7 A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING. 107 THERE IS A LITTLE BIRD IN THE CAGE. 8 THE GRATE IS LOCKED 108 THE GRATE IS OPEN. 209 ROUGH STONE STEPS LEAD UP THE DOME. 210 THERE IS A LARGE SPARKLING NUGGET OF GOLD HERE! 11 A HUGE GREEN FIERCE SNAKE BARS THE WAY! 112 A CRYSTAL BRIDGE NOW SPANS THE FISSURE. 213 THERE ARE DIAMONDS HERE! 214 THERE ARE BARS OF SILVER HERE! 215 THERE IS PRECIOUS JEWELRY HERE! 216 THERE ARE MANY COINS HERE! 19 THERE IS FOOD HERE. 20 THERE IS A BOTTLE OF WATER HERE. 120 THERE IS AN EMPTY BOTTLE HERE. 221 THERE IS A LITTLE AXE HERE -1 6 1 SOMEWHERE NEARBY IS COLOSSAL CAVE, WHERE OTHERS HAVE FOUND 1 FORTUNES IN TREASURE AND GOLD, THOUGH IT IS RUMORED 1 THAT SOME WHO ENTER ARE NEVER SEEN AGAIN. MAGIC IS SAID 1 TO WORK IN THE CAVE. I WILL BE YOUR EYES AND HANDS. DIRECT 1 ME WITH COMMANDS OF 1 OR 2 WORDS. 1 (ERRORS, SUGGESTIONS, COMPLAINTS TO CROWTHER) 1 (IF STUCK TYPE HELP FOR SOME HINTS) 2 A LITTLE DWARF WITH A BIG KNIFE BLOCKS YOUR WAY. 3 A LITTLE DWARF JUST WALKED AROUND A CORNER,SAW YOU, THREW 3 A LITTLE AXE AT YOU WHICH MISSED, CURSED, AND RAN AWAY. 4 THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU! 5 ONE SHARP NASTY KNIFE IS THROWN AT YOU! 6 HE GETS YOU! 7 NONE OF THEM HIT YOU! 8 A HOLLOW VOICE SAYS 'PLUGH' 9 THERE IS NO WAY TO GO THAT DIRECTION. 10 I AM UNSURE HOW YOU ARE FACING. USE COMPASS POINTS OR 10 NEARBY OBJECTS. 11 I DON'T KNOW IN FROM OUT HERE. USE COMPASS POINTS OR NAME 11 SOMETHING IN THE GENERAL DIRECTION YOU WANT TO GO. 12 I DON'T KNOW HOW TO APPLY THAT WORD HERE. 13 I DON'T UNDERSTAND THAT! 14 I ALWAYS UNDERSTAND COMPASS DIRECTIONS, OR YOU CAN NAME 14 A NEARBY THING TO HEAD THAT WAY. 15 SORRY, BUT I AM NOT ALLOWED TO GIVE MORE DETAIL. I WILL 15 REPEAT THE LONG DESCRIPTION OF YOUR LOCATION. 16 IT IS NOW PITCH BLACK. IF YOU PROCEED YOU WILL LIKELY 16 FALL INTO A PIT. 17 IF YOU PREFER, SIMPLY TYPE W RATHER THAN WEST. 18 ARE YOU TRYING TO CATCH THE BIRD? 19 THE BIRD IS FRIGHTENED RIGHT NOW AND YOU CANNOT CATCH IT 19 NO MATTER WHAT YOU TRY. PERHAPS YOU MIGHT TRY LATER. 20 ARE YOU TRYING TO ATTACK OR AVOID THE SNAKE? 21 YOU CAN'T KILL THE SNAKE, OR DRIVE IT AWAY, OR AVOID IT, 21 OR ANYTHING LIKE THAT. THERE IS A WAY TO GET BY, BUT YOU 21 DON'T HAVE THE NECESSARY RESOURCES RIGHT NOW. 22 MY WORD FOR HITTING SOMETHING WITH THE ROD IS 'STRIKE'. 23 YOU FELL INTO A PIT AND BROKE EVERY BONE IN YOUR BODY! 24 YOU ARE ALREADY CARRYING IT! 25 YOU CAN'T BE SERIOUS! 26 THE BIRD WAS UNAFRAID WHEN YOU ENTERED, BUT AS YOU APPROACH 26 IT BECOMES DISTURBED AND YOU CANNOT CATCH IT. 27 YOU CAN CATCH THE BIRD, BUT YOU CANNOT CARRY IT. 28 THERE IS NOTHING HERE WITH A LOCK! 29 YOU AREN'T CARRYING IT! 30 THE LITTLE BIRD ATTACKS THE GREEN SNAKE, AND IN AN 30 ASTOUNDING FLURRY DRIVES THE SNAKE AWAY. 31 YOU HAVE NO KEYS! 32 IT HAS NO LOCK. 33 I DON'T KNOW HOW TO LOCK OR UNLOCK SUCH A THING. 34 THE GRATE WAS ALREADY LOCKED. 35 THE GRATE IS NOW LOCKED. 36 THE GRATE WAS ALREADY UNLOCKED. 37 THE GRATE IS NOW UNLOCKED. 38 YOU HAVE NO SOURCE OF LIGHT. 39 YOUR LAMP IS NOW ON. 40 YOUR LAMP IS NOW OFF. 41 STRIKE WHAT? 42 NOTHING HAPPENS. 43 WHERE? 44 THERE IS NOTHING HERE TO ATTACK. 45 THE LITTLE BIRD IS NOW DEAD. ITS BODY DISAPPEARS. 46 ATTACKING THE SNAKE BOTH DOESN'T WORK AND IS VERY DANGEROUS. 47 YOU KILLED A LITTLE DWARF. 48 YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY. 49 I HAVE TROUBLE WITH THE WORD 'THROW' BECAUSE YOU CAN THROW 49 A THING OR THROW AT A THING. PLEASE USE DROP OR ATTACK INSTEAD. 50 GOOD TRY, BUT THAT IS AN OLD WORN-OUT MAGIC WORD. 51 I KNOW OF PLACES, ACTIONS, AND THINGS. MOST OF MY VOCABULARY 51 DESCRIBES PLACES AND IS USED TO MOVE YOU THERE. TO MOVE TRY 51 WORDS LIKE FOREST, BUILDING, DOWNSTREAM, ENTER, EAST, WEST 51 NORTH, SOUTH, UP, OR DOWN. I KNOW ABOUT A FEW SPECIAL OBJECTS, 51 LIKE A BLACK ROD HIDDEN IN THE CAVE. THESE OBJECTS CAN BE 51 MANIPULATED USING ONE OF THE ACTION WORDS THAT I KNOW. USUALLY 51 YOU WILL NEED TO GIVE BOTH THE OBJECT AND ACTION WORDS 51 (IN EITHER ORDER), BUT SOMETIMES I CAN INFER THE OBJECT FROM 51 THE VERB ALONE. THE OBJECTS HAVE SIDE EFFECTS - FOR 51 INSTANCE, THE ROD SCARES THE BIRD. 51 USUALLY PEOPLE HAVING TROUBLE MOVING JUST NEED TO TRY A FEW 51 MORE WORDS. USUALLY PEOPLE TRYING TO MANIPULATE AN 51 OBJECT ARE ATTEMPTING SOMETHING BEYOND THEIR (OR MY!) 51 CAPABILITIES AND SHOULD TRY A COMPLETELY DIFFERENT TACK. 51 TO SPEED THE GAME YOU CAN SOMETIMES MOVE LONG DISTANCES 51 WITH A SINGLE WORD. FOR EXAMPLE, 'BUILDING' USUALLY GETS 51 YOU TO THE BUILDING FROM ANYWHERE ABOVE GROUND EXCEPT WHEN 51 LOST IN THE FOREST. ALSO, NOTE THAT CAVE PASSAGES TURN A 51 LOT, AND THAT LEAVING A ROOM TO THE NORTH DOES NOT GUARANTEE 51 ENTERING THE NEXT FROM THE SOUTH. GOOD LUCK! 52 IT MISSES! 53 IT GETS YOU! 54 OK 55 YOU CAN'T UNLOCK THE KEYS. 56 YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP 56 BACK IN THE MAIN PASSAGE. 57 I DON'T KNOW WHERE THE CAVE IS, BUT HEREABOUTS NO STREAM 57 CAN RUN ON THE SURFACE FOR LONG. I WOULD TRY THE STREAM. 58 I NEED MORE DETAILED INSTRUCTIONS TO DO THAT. 59 I CAN ONLY TELL YOU WHAT YOU SEE AS YOU MOVE ABOUT 59 AND MANIPULATE THINGS. I CANNOT TELL YOU WHERE REMOTE THINGS 59 ARE. 60 I DON'T KNOW THAT WORD. 61 WHAT? 62 ARE YOU TRYING TO GET INTO THE CAVE? 63 THE GRATE IS VERY SOLID AND HAS A HARDENED STEEL LOCK. YOU 63 CANNOT ENTER WITHOUT A KEY, AND THERE ARE NO KEYS NEARBY. 63 I WOULD RECOMMEND LOOKING ELSEWHERE FOR THE KEYS. 64 THE TREES OF THE FOREST ARE LARGE HARDWOOD OAK AND MAPLE, 64 WITH AN OCCASIONAL GROVE OF PINE OR SPRUCE. THERE IS QUITE 64 A BIT OF UNDERGROWTH, LARGELY BIRCH AND ASH SAPLINGS PLUS 64 NONDESCRITPT BUSHES OF VARIOUS SORTS. THIS TIME OF YEAR 64 VISIBILITY IS QUITE RESTRICTED BY ALL THE LEAVES, BUT TRAVEL 64 IS QUITE EASY IF YOU DETOUR AROUND THE SPRUCE AND BERRY BUSHES. 65 WELCOME TO ADVENTURE!! WOULD YOU LIKE INSTRUCTIONS? 66 DIGGING WITHOUT A SHOVEL IS QUITE IMPRACTICAL: EVEN WITH A 66 SHOVEL PROGRESS IS UNLIKELY. 67 BLASTING REQUIRES DYNAMITE. 68 I'M AS CONFUSED AS YOU ARE. 69 MIST IS A WHITE VAPOR, USUALLY WATER, SEEN FROM TIME TO TIME 69 IN CAVERNS. IT CAN BE FOUND ANYWHERE BUT IS FREQUENTLY A SIGN 69 OF A DEEP PIT LEADING DOWN TO WATER. 70 YOUR FEET ARE NOW WET. 71 THERE IS NOTHING HERE TO EAT. 72 EATEN! 73 THERE IS NO DRINKABLE WATER HERE. 74 THE BOTTLE OF WATER IS NOW EMPTY. 75 RUBBING THE ELECTRIC LAMP IS NOT PARTICULARLY REWARDING. 75 ANYWAY, NOTHING EXCITING HAPPENS. 76 PECULIAR. NOTHING UNEXPECTED HAPPENS. 77 YOUR BOTTLE IS EMPTY AND THE GROUND IS WET. 78 YOU CAN'T POUR THAT. 79 WATCH IT! 80 WHICH WAY? -1 0


Commenting is not available in this channel entry.

Avatar

Bill MacKenty, Chief Zuccini

I make a difference in the life of kids. You want to tell me what's more rewarding?

Avatar

Resume

This is my full resume. It has all my work experience since I graduated from college in 1992, including certifications, professional memberships, and descriptions of my work.

Avatar

Polish Resume

This is my full resume translated into Polish. My wife tells me it is a literal translation, and as such might convey a slightly different meaning to Polish speakers.